200(x5)+27 Words
March 6, 2009 by: Rodspar
BC seems to be having a good time with his well written and entertaining “200 Words” blog. It’s got me flashing back to our days with the OPK and how we used to post a write-up on the SoW/PAG/OPK forums the next day to much /loling. As anyone who got to participate can attest, we had a lot of fun even though we were chronic wipers (see what I did there BC?). Most of the wiping was my fault for sure, but what’s because I was afk a lot to refill my drink. Who plays WoW sober anyway?
While BC is off having new glory days running Naxx, me and the local boys on Ursin are having our own brand of fun. We started by /gkicking anybody who had a problem with failure. That left us with a 6 member guild and one ready alternate who refuses to have a guild tag but who is happy to run with us whenever. We have other local friends on Ursin, but they don’t much like chain wiping so we had to let them go.
When I started playing on Ursin again and noticed that we had just enough folks to start running instances, I talked everyone into trying some. Noone in our little group had yet to set foot in a single WoTLK instance so everyone was excited to have an opportunity to give it a shot. We started with regular UK since everyone (including our one level 80) had the quest for it, and off we went. We blew through it like 18 year old bullies picking fights with 3rd graders. I read up on the tricks of each boss fight and let everyone know what to do, but it didn’t matter. With 3 DK’s all pulling aggro off each other, me on heals and an enhancement shammy on “more dps”, we were an inelegant hammer crushing any content Blizzard could throw our way. Occassionally someone died, but that was because they didn’t realize they were standing in one of the many “circles o’ doom” Blizzard has implemented to keep people from going afk during boss fights.
We continued in this manner for three weeks (we just started last month), and saw almost all of WoTLK’s dungeons on regular mode, experiencing the same thing time again: 1) See boss; 2) Beat him down; 3) Loot! I think we felt pretty invincible.
Last night we stepped into our first heroic. We went back to were we started, UK, thinking we had better do something we are familiar with and low on the totem pole as a warm up to heroics. I told everyone what to look out for, to be careful with aggro now and watch positioning.
Nobody listened.
We blew through the first room as we always did, with everyone going willy-nilly and aggro jumping around between the DK’s. I was starting to notice that when our one blood DK got aggro, it was all I could do to keep him alive on trash. He would start at 28K health, but would drop to around 3k in a matter of 2-3 seconds if he pulled aggro. This wasn’t a problem on our MT who was wearing his tank gear. He had 24k health but 540 defense and he was a piece of cake to keep healed. I warned everyone to try not to pull aggro from the MT, and they said they would.
In the second room – the one with the protodragons, our blood DK grabbed aggro again and BAM! He was on his face kissing the floor. We recovered, I rezed him, and we moved on. On the last pull in the room it happened again and he went down, followed quickly by everyone else – our first wipe. Oh noes!
He died on a couple of more pulls as we worked on our pulling strategy (our “run in and kill stuff” strategy having failed so far). We ended up getting to the Prince with only one more near wipe which ended with our Unholy DK main tank being able to re-establish aggro after everyone else but me and he had died, and I just kept him up until he killed everything. We talked about what to do on the prince, and I reminded everyone to watch out for the frost tombs and the adds.
Now, on regular difficulty, we never paid attention to the frost tombs. I would just put a hot on the tombed person and he would get an 8 second break to get a new beer.
Here’s Steakum’s Tip O’ The Day: This does not work on heroics.
You have to (at least at our gear level) deal with the frost tombs as there is too much healing needed on the MT to also try and keep the entombed alive at the same time. Plus it hurts dps and add-management too much. We wiped twice before we got the hang of it, but it was a good lessoned learned. Everyone was much more on the ball after that.
We proceeded to own the instance after that. No fight was as difficult as the Prince fight and it was all free loot and badges afterwards, although we proceeded with much more caution and our dps-crazy blood DK did die on each boss fight in spite of my very best efforts to keep him up.
When it was over we were all happy and a little proud to have overcome our first heroic. We learned something very important: Don’t be suckered into thinking that owning the super-easy regular content means you’re any good. On heroics you have to use all the same tried and true skills we learned coming up in vanilla and BC. Our blood DK (who is a really great guy by the way and not a bad player at all – I hope I didn’t make him sound like one) said he would work on getting his defense up to help for the next time… and to keep from having a 20g repair bill – ouch!
Oh, and I did get a purple feral belt off the last boss, which is awesome considering I’m specced resto.
Next up: WTF is up with WG anyway?














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March 6th, 2009 at 9:01 am
Great recap, Sir Rod! I think you just beat my word count of a month and a half in one post!
Those frost tombs can be tricky, especially on Heroic mode.
This reminds me a lot of our old OPK days, where we would run a regular instance once a week as a group. I don’t think I’ve had more fun than I did during those days. So many fond memories and a soft spot in my heart for DW.
I’m glad to hear that the Steakum is doing well as an OP resto Druid. Keeping three DKs alive has gotta be a full-time job. Grats on your lolferrulgearz too!